CTE: Engineering and Technology
- Computer Science I
- Computers in Design and Production (A)
- Computers in Design and Production (B)
- Design Fundamental
- Digital Electronics
- Introduction to Adv. Manufacturing and Logistics
- Introduction to Communication
- Introduction to Computer Science
- Introduction to Construction
- Introduction to Design Processes
- Introduction to Engineering Design
- Introduction to Manufacturing
- Introduction to Transportation
- Principles of Engineering
Computer Science I
DOE: 4801
Credit/s: 1 per semester
Semester/s: 2
Misc. Fee: $
This course will be composed of 4 units. Unit 1) Graphics will introduce fundamental computer science concepts. Students will engage problems utilizing software such as Scratch to create online programs like games, text-based adventures and other program types. Unit 2) Web Design and Information Technology will introduce code writing, networking concepts, privacy, and security. Students will use tools like HTML/CSS or JavaScript to create interactive Web pages that will be used as a place to display all of their course work. Unit 3) Information Science will introduce concepts in discrete mathematics, probability, and data visualization. It will emphasize how computational thinking affects every discipline, as computational thinking can put existing code to great use. Students will use a database of genetic information and health records, will utilize a face-recognition API, and will use APPInventor to develop their own Android phone app. Unit 4) Modeling will further develop the concepts in discrete mathematics and introduce computability, and artificial intelligence. Students will engage problems using Python to simulate the physical world.
Computers in Design and Production (A)
DOE: 4800
Credit/s: 1
Semester/s: 1
Misc. fee: $
Recommended Grade Level: 9, 10
This class serves as a compliment to Computers in Design and Production B, Computers in Design and Production A serves as an introduction into the world of technology and engineering education. Through project-based learning, students will learn how to apply knowledge to real world problems and activities. Students will learn about current and emerging technologies, and have hand-on experiences through projects. We will look at current popular career fields and explore the skills needed to attain a position in these fields. Students can expect to learn and complete projects involving 3D design and printing, coding, hand and power tools, graphic design, and how to implement the problem solving process into these projects.
Computers in Design and Production (B)
DOE: 4800
Credit/s: 1
Semester/s: 1
Misc. fee: $
Prerequisite/s: Computers in Design and Production A
Recommended Grade Level: 9, 10
This class serves as a compliment to Computers in Design and Production A, which is an introduction into the world of technology and engineering education. Through project based learning, students will learn how to apply knowledge to real world problems and activities. Students will learn about current and emerging technologies, and have hand-on experiences through projects. Students will build upon what they learned in the first semester course and can expect to complete projects involving 3D design and printing, coding, hand and power tools, CNC machines, laser cutters, graphic design, while continuing to implement the problem solving process into these projects.
Design Fundamental
DOE: 4834
Credit/s: 2
Semester/s: 2
Misc. fee: $
Prerequisite/s: Introduction to Communication
This course introduces students to fundamental design theory. Investigations into design theory and color dynamics will provide experiences in applying design theory, ideas and creative problem solving in the areas of communication technology. Student learning experiences encompass art history, art criticism, aesthetics, and production which lead to the creation of portfolio quality works. Students reflect upon and refine their work; explore cultural and historical connections; analyze, interpret, theorize, and make informed judgments about artwork and the nature of art in areas of communication; relate art to other disciplines and discover opportunities for integration; and incorporate literacy and presentational skills.
Digital Electronics
DOE: 5538
Credit/s: 2
Semester/s: 2
Prerequisite/s: IED and POE, Grade 11
This course introduces students to applied digital logic, a key element of careers in engineering and engineering technology. This course explores the smart circuits found in watches, calculators, video games, and computers. Students use industry-standards computer software in testing and analyzing digital circuitry. They design circuits to solve problems, export their designs to a printed circuit auto-routing program that generates printed circuit boards, and use appropriate components to build their designs. Students use mathematics and science in solving real-world engineering problems. This course covers several topics, including: analog and digital fundamentals, number systems and binary addition, logic gates and functions, Boolean algebra and circuit design, and decoders, multiplexers and de-multiplexers.
Introduction to Adv. Manufacturing and Logistics
DOE: 4796
Credit/s: 2
Semester/s: 2
Misc. fee: $
Prerequisite/s: Computers in Design and Production A & B
Introduction to Advanced Manufacturing and Logistics is a course that specializes in how people use modern manufacturing systems with an introduction to advanced manufacturing and logistics and their relationship to society, individuals, and the environment. Students apply the skills and knowledge of using modern manufacturing processes to obtain resources to change them into industrial materials, industrial products and consumer products. Students investigate the properties of engineered materials such as: metallics, polymer, ceramics, and composites. Students study six major types of material processes: casting and molding, forming, separating, conditioning, finishing, and assembling. After gaining a working knowledge of these materials, students are introduced to advanced manufacturing, logistics, and business principles that are utilized in today's advanced manufacturing industry. Students gain a basic understanding of tooling, electrical skills, operation skills, inventory principles, MSDS's, chart and graph reading and MSSC concepts. There is also an emphasis placed on the flow process principles, material movement, safety, and related business operations. Students have the opportunity to develop the characteristics employers seek as well as skills that will help them in the future endeavors.
Introduction to Communication
DOE: 4790
Credit/s: 2
Semester/s: 2
Misc. fee: $
Semesters must be completed in sequential order, but may be completed during different academic years if necessary.
Recommended Grade Level: 9, 10
Introduction to Communication is a course designed to provide a foundational knowledge of identifying and using modern communication to exchange messages and information. Students will produce graphic and electronic media as they apply communication technologies, using programs including Adobe Photoshop and Adobe Premiere. Students will explore mass media communication processes including radio and television broadcasting, publishing and printing activities, recording services , and other related systems. Introduction to Communication focuses on an introduction to Adobe Creative Suite for design purposes in the field of communication, as well as an introduction to video production. Projects include, but are not limited to: logos, posters, business cards, album cover, photographs, graphic design for web use, basic video production projects and animation.
Introduction to Computer Science
MHS Only
DOE: 4803
Credit/s: 2
Semester/s: 2
Misc. fee: $
Recommended Grade Levels: 9, 10
Introduction to Computer Science allows students to explore the world of computer science. Students will gain a broad understanding of the areas composing computer science. Additionally, there is a focus on the areas of computer programming, gaming/mobile development, and artificial intelligence/robotics.
Introduction to Construction
DOE: 4792
Credit/s: 2
Semester/s: 2
Misc. fee: $
Recommended Grade Level: 9, 10
Introduction to Construction is a course that will offer hands-on activities and real world experiences related to the skills essential in residential, commercial and civil building construction. During the course students will be introduced to the history and traditions of construction trades. The student will also learn and apply knowledge of the care and safe use of hand and power tools as related to each trade.
Introduction to Construction focuses primarily on learning safe lab practices. As students learn the different tools, they will complete woodworking projects to reinforce their knowledge of planning, measuring, and using the correct tools to complete a task. There will also be an introduction to the different construction trades. Students are introduced to blueprint reading, applied math, basic tools and equipment, and safety. Students will demonstrate building construction techniques, including concrete and masonry, framing, electrical, plumbing, drywalling, HVAC, and painting as developed locally in accordance with available space and technologies (projects depend on space, materials, and available time). Students learn how architectural ideas are converted into projects and how projects are managed during a construction project in this course. Students also investigate topics related to the purchasing and maintenance of structures, special purpose facilities, green construction and construction careers.
Introduction to Design Processes
DOE: 4794
Credit/s: 2
Semester/s: 2
Misc. fee: $
Prerequisite/s: Successful completion of at least one of the following: Introduction to Communication, Introduction to Construction, Introduction to Manufacturing, Introduction to Transportation, and/or the recommendation of the instructor.
This course explores the use of the design process to solve engineering and technology related problems. Students from Construction, Manufacturing, Transportation, and Communication will combine their knowledge and skill sets to work as a team to solve these problems. Students will identify problems, brainstorm solutions, design and prototype ideas, test and evaluate their products, and then seek feedback from peers and mentors. Students will develop or enhance their skills related to 3D modeling and design, hands on construction, and communication with a target audience.
Introduction to Engineering Design
DOE: 4802
Credit/s: 2
Semester/s: 2
Recommended Grade Level: 9, 10
Introduction to Engineering Design is a pre-engineering course where students become familiar with the engineering design process through project based learning. Students work both individually and in teams to design solutions to a variety of problems using 3D design and modeling software to represent and communicate solutions. Students apply their knowledge through hands-on projects and learn how to properly document their work with the use of an engineering notebook. Students progress from completing structured activities to solving open-ended projects and problems that require them to work through the steps of the design process. Projects include, but are not limited to: design, create, 3D print seasonal products, 3D Puzzle cube challenges, reverse Engineering and improvement of products, drones: redesign blade guard and body components and automata creations.
Introduction to Manufacturing
HHS Only
DOE: 4784
Credit/s: 2
Semester/s: 2
Misc. fee: $
Recommended Grade Level: 10, 11, 12
Introduction to Manufacturing is a course that specializes in how people use modern manufacturing systems through an introduction to manufacturing technology and its relationship to society, individuals, and the environment. This understanding is developed through the study of the two major technologies, material processing and management technology, used by all manufacturing enterprises. Students will apply the skills and knowledge of using modern manufacturing processes to obtain resources and change them into industrial products and consumer products. Students will investigate the properties of engineered materials such as: metallics, polymers, ceramics, and composites. After gaining a working knowledge of these materials, students will study and complete projects in six major types of material processes: casting and molding, forming, separating, conditioning, finishing, and assembling.
Introduction to Transportation
DOE: 4798
Credit/s: 2
Semester/s: 2
Misc fee: $
Prerequisite/s: Computers in Design and Production A & B
Recommended Grade Level: 10, 11, 12
Introduction to Transportation is a course that specializes in how people use modern transportation systems though an introduction to transportation technology and its relationship to society, individuals, and the environment. This understanding is developed through the study of the two major technologies, material processing and management technology, used by all transportation enterprises. Students will apply the skills and knowledge of using modern manufacturing processes to obtain resources and change them into industrial materials, industrial products and consumer products. Students will investigate transportation though projects.
Principles of Engineering
DOE: 5644
Credit/s: 2
Semester/s: 2
Misc. fee: $
Prerequisite/s: Introduction to Engineering Design
Recommended Grade Level: 10, 11, 12
Qualifies as a quantitative reasoning course
Principles of Engineering (POE) is a foundation course of the high school engineering pathway. This survey course exposes students to some of the major concepts that they will encounter in a postsecondary engineering course of study. Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of materials and structures, automation, and kinematics. The course applies and concurrently develops secondary level knowledge and skills in mathematics, science, and technology. Students have the opportunity to develop skills and understanding of course concepts through activity-, project-, and problem-based (APB) learning. By solving rigorous and relevant design problems using engineering and science concepts within a collaborative learning environment, APB learning challenges students to continually hone their interpersonal skills, creative abilities, and problem solving skills. Students will also learn how to document their work and communicate their solutions to their peers and members of the professional community. It also allows students to develop strategies to enable and direct their own learning, which is the ultimate goal of education.